This file contains the configurations for the main features of DirectionHUD.
These features include language selection, loop speeds, social settings, and more.
Configuration
Each part of the file and its valid entries are detailed below.
lang
Defines the language used for DirectionHUD.
Input: String
Options:
en_us
,
ru_ru
,
zh_cn
,
zh_hk
online-mode
Defines the mode for PlayerData file creation.
When enabled, PlayerData files are named and accessed via the player’s UUID.
When disabled, the PlayerData will use the player’s IGN.
Input: Boolean
location
Configures the constraints on DirectionHUD locations.
max-xz
Defines the maximum accepted input for the X and Z coordinates (both positive and negative).
Input: Integer
max-y
Defines the maximum accepted input for the Y level (both positive and negative).
Input: Integer
hud
Configures HUD functionality.
editing
Toggles the /hud
command completely.
Input: Boolean
loop-ticks
Defines the number of ticks between each HUD refresh.
Input: Integer
destination
Configures Destination functionality.
saving
Toggles the ability to save destinations.
Input: Boolean
max-saved
Sets the maximum number of saved destinations a player can have.
Input: Integer
global
Toggles the global destination feature.
When global destinations are enabled, a player with operator permissions can edit the list of destinations that are shown to everybody in a separate tab.
Input: Boolean
lastdeath
Configures the lastdeath settings.
saving
Toggles whether deaths get saved or not.
Input: Boolean
max-deaths
Defines the maximum number of deaths that are saved per player.
Input: Integer
loop-ticks
Defines the number of ticks between each destination calculation. (particles)
Input: Integer
social
Configures social functionality.
enabled
Toggles the player’s ability to send social commands.
Input: Boolean
cooldown
Specifies the cooldown time before sending another social command.
Input: Integer
max-color-presets
Defines the maximum number of color presets that a player can have.
Input: Integer
Default File Structure