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Modules

The HUD is comprised of modules each with their own configurations and states.

Module

Coordinates

The coordinates module displays the player’s current coordinates in the world. It can be configured to show either the XYZ coordinates or just the XZ coordinates.

Settings

xyz-display

Toggles between xyz and xz coordinate display.

Options: on, off

Distance

The distance module displays the distance from the player to the set destination.

Destination

The destination module displays the coordinates for the set destination.

Direction

The direction module displays the player’s current facing direction.

Tracking

The tracking module displays an arrow that points to the tracked target. It can be configured to prioritize the main target or track any target.

Settings

hybrid

Enables tracking of any target, prioritizing the main target.

Options: on, off

target

Selects the target for the tracker to point towards.

Options: player, dest

display-type

Changes the visual style of the tracker.

Options: simple, compact

show-elevation

Enables showing the elevation difference to the target.

Options: on, off

Time

The time module displays the current world time.

Settings

24hr-clock

Toggles between a 24 and 12 hour clock.

Options: on, off

Weather

The weather module displays the current weather status of the world.

Speed

The speed module displays the player’s current movement speed.

Settings

2d-calculation

Sets the speed calculation type. When enabled, the Y level is excluded from the calculation.

Options: on, off

display-pattern

Sets the formatting string for the speed value.

Options: 0.00


See DecimalFormat for formatting options.

Angle

The angle module displays the player’s current viewing angle.

Settings

display

Sets the angle display type.

Options: yaw, pitch, both

Commands

Each command shown starts with /hud modules.

/hud modules

Displays the HUD module edit GUI.

The menu displays a random preview of the module, toggle settings, HUD order settings, custom HUD options, and buttons to switch the module being edited.

/hud module order <module> <order>

Sets the display order for the selected module.

Example: /hud module order time 2

Enter a number greater than one for the order.

/hud module setting <module> <module_setting> <value>

Sets a specific HUD module setting to the given value.

Example: /hud module setting speed 2d-calculation off

For a list of modules and their settings, Click Here.

/hud module toggle <module>

Toggles the enabled status of the selected module.

Example: /hud module toggle time

/hud module reset (module)

Restores all HUD modules to their default values unless a specific module is specified.

Example: /hud module reset