Modules
The HUD is comprised of modules each with their own configurations and states.
Module
Coordinates
The coordinates module displays the player’s current coordinates in the world. It can be configured to show either the XYZ coordinates or just the XZ coordinates.
Settings
xyz-display
Toggles between xyz and xz coordinate display.
Options: on, off
Distance
The distance module displays the distance from the player to the set destination.
Destination
The destination module displays the coordinates for the set destination.
Direction
The direction module displays the player’s current facing direction.
Tracking
The tracking module displays an arrow that points to the tracked target. It can be configured to prioritize the main target or track any target.
Settings
hybrid
Enables tracking of any target, prioritizing the main target.
Options: on, off
target
Selects the target for the tracker to point towards.
Options: player, dest
display-type
Changes the visual style of the tracker.
Options: simple, compact
show-elevation
Enables showing the elevation difference to the target.
Options: on, off
Time
The time module displays the current world time.
Settings
24hr-clock
Toggles between a 24 and 12 hour clock.
Options: on, off
Weather
The weather module displays the current weather status of the world.
Speed
The speed module displays the player’s current movement speed.
Settings
2d-calculation
Sets the speed calculation type. When enabled, the Y level is excluded from the calculation.
Options: on, off
display-pattern
Sets the formatting string for the speed value.
Options: 0.00
See DecimalFormat for formatting options.
Angle
The angle module displays the player’s current viewing angle.
Settings
display
Sets the angle display type.
Options: yaw, pitch, both
Commands
Each command shown starts with /hud modules
.
/hud modules
Displays the HUD module edit GUI.
The menu displays a random preview of the module, toggle settings, HUD order settings, custom HUD options, and buttons to switch the module being edited.
/hud module order <module> <order>
Sets the display order for the selected module.
Example: /hud module order time 2
Enter a number greater than one for the order.
/hud module setting <module> <module_setting> <value>
Sets a specific HUD module setting to the given value.
Example: /hud module setting speed 2d-calculation off
For a list of modules and their settings, Click Here.
/hud module toggle <module>
Toggles the enabled status of the selected module.
Example: /hud module toggle time
/hud module reset (module)
Restores all HUD modules to their default values unless a specific module is specified.
Example: /hud module reset